Kagamiareplied to: RE: Styles lost after game runs twice.

Maybe you make sense, I should maintain only one GraphicDeviceManager among games. But I'm facing more difficulties than my thought. Monogame does...

5 months ago

Kagamiareplied to: RE: Styles lost after game runs twice.

After hours of tracing and debugging I found the solution: Clear static stuffs with reflection code manually. Both monogame and EKUI are not...

5 months ago

Kagamiareplied to: RE: Styles lost after game runs twice.

I'm working on Basic UI example project.

5 months ago

Kagamiacreated the topic: Styles lost after game runs twice.

[STAThread] static void Main() { ServiceManager.Instance.AddService(new ClipboardService()); using (var...

5 months ago

Kagamiareplied to: RE: Canvas does not clip.

Thanks. I learnt much from the example project previously, the generated code helps me a lot. But I can't rely on xaml designer/code generator all ...

11/22/2016

Kagamiareplied to: RE: Canvas does not clip.

Yes, I'm working on simulating a UI system of an online game. I need a series of windows. After researching for days, I've successfully created a c...

11/22/2016

Kagamiacreated the topic: Canvas does not clip.

I've created a window with a canvas and a button, xaml code is like this: 11/20/2016

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