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Last Post 17 Sep 2014 03:35 PM by Filip Dušek. 20 Replies.
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Filip DušekUser is Offline
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04 Jul 2014 04:27 PM
    v0.9.2.0

    Touch support fixes, changes and support for more controls. MonoGame works fine, SunBurn still have some issues.
    Virtual Keyboard control - new control for touch devices, auto open on TextBox control
    Input Language Manager - you can select active language for text input and create new keyboard maps. Only en-US and en-GB are supported by default for now.
    Bitmap Image - new image source for Image control and Image Brush
    Added Focusable property to UIElement
    Added Repeat Button default style and control template
    Code cleaning and optimizations
    Fixed TextBox text depth render issue (SunBurn)
    Fixed opacity problem for Transparent brushes
    Fixed Binding bug - null reference problem
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    11 Jul 2014 03:17 PM
    v0.9.3.0b

    - Style BasedOn support
    - Sound support
    - added MonoGame Example Linux project and solution
    - updated examples with new features
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    14 Jul 2014 02:00 PM
    Another nice release
    Is there any method of associating sounds with custom events - at the moment they appear to be linked to specific events ?
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    14 Jul 2014 02:08 PM

    Posted By <a href='http://emptykeys.com/Activity-Feed/userid/19' class='af-profile-link'>BamYazi</a> on 14 Jul 2014 02:00 PM
    Another nice release <img src='http://emptykeys.com/DesktopModules/ActiveForums/themes/_default/emoticons/smile.gif' align="absmiddle" border="0" class="afEmoticon" />
    Is there any method of associating sounds with custom events - at the moment they appear to be linked to specific events ?


    not at this moment, but let me think about that. I know that enum solution is not perfect.
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    14 Jul 2014 03:10 PM

    There is NUGET package for latest version, if anyone wants to use that.

    http://www.nuget.org/packages/EmptyKeysUI/
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    15 Jul 2014 09:59 PM
    v0.9.3.2

    - few fixes with coercing values and null
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    16 Jul 2014 12:21 PM
    v0.9.3.3b

    - fix for Image and Mouse Over issue
    - fix for issue with Progress Bar and binding value
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    16 Jul 2014 02:11 PM
    To be honest i think it's fine and does what is needed for basic UI - I'd hate to see your XAML get cluttered with too much 'custom' stuff, I'm guessing its probably a complete pain to implement, but i'd prefer to see something like behaviors so
    you could implement sounds that way and keep to standard XAML practices.
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    17 Jul 2014 03:37 PM
    v0.9.3.4b
    - fixed issue with more than one binding on element
    - added Stretch property to Image control
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    22 Jul 2014 12:14 PM
    v0.9.4.0b
    - new command line format for UI Generator (i.e. $(ProjectDir)..\..\EmptyKeysUI\Generator\ekUIGen.exe -i=$(ProjectDir) -o=$(ProjectDir)..\GameUILibrary\GeneratedUI -oa=$(ProjectDir)..\ContentProject\ContentProjectContent -rm=MonoGame).
    - new Slider control
    - support for Slider, Track and Thumb added to UI Generator
    - examples updated
    - lots of bugs fixed
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    22 Jul 2014 12:30 PM
    Perfect timing on the slider control was just about to ask about that
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    24 Jul 2014 01:52 PM
    v0.9.4.1b
    - added Item Template property for Items Control (parent for List Box, Combo Box etc.)
    - added Content Template property for Content Presenter
    - fixed few bugs reported on forums
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    06 Aug 2014 08:53 AM
    v0.9.5.0b
    - There is new parent-child cache implemented in Visual Tree Helper class. This helper is responsible for propagating change event in case of inheritance of Dependency Property (Data Context for example). I will use this cache in other parts of library later for better performance.
    - implemented Selected Item on Selector (parent of ListBox, ComboBox, TabControl)
    - fixed issue with empty templates in UI Generator
    - added Resize method to UI Root.
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    07 Aug 2014 07:52 AM
    Great work as usual...

    I still had problems usiing SelectedItem bindings on listboxes inside tabitems - (When i closed the dialog - set the visibility of a border surrounding the tabcontrol to collapsed it seems to update the binding several times with null despite an item being selected and throws and exception)

    {"Object reference not set to an instance of an object."}
    at EmptyKeys.UserInterface.Controls.Primitives.Selector.SelectJustThisItem(/\*Ć 0014E*/)

    I switched to using SelectedIndex and everything works great
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    07 Aug 2014 09:58 AM
    ah infamous null bug fixed, hopefully, i will finish message box implementation and release another version
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    08 Aug 2014 09:09 AM
    Another little one you might be able to squeeze into the next release..

    Binding a Listbox to an empty list causes

    Object reference not set to an instance of an object.
    at EmptyKeys.UserInterface.Controls.Primitives.Selector./*Ĵ(DependencyObject 00135*/, DependencyPropertyChangedEventArgs 00136*/)
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    09 Aug 2014 11:22 AM
    Fixed tho, next release on Monday, new Message Box feature is done
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    11 Aug 2014 10:17 AM
    v0.9.6.0b
    - Message Box is here! Message Box is useful for any Yes/No/OK/Cancel modal dialogs. Implementation fully supports MVVM (IMessageBoxService, MessageBoxService) . Check BasicUI Sunburn example how to use it.
    - New BindableBase class for MVVM. I moved INotifyPropertyChanged implementation to this class. Use ViewModelBase for View-Models and this one for Models.
    - MVVM Service support. There is new Service Manager so you can create your services. ViewModelBase has GetService method.
    - Fixed Progress Bar foreground issue. There is new ColorBrushConverter for binding.
    - Fixed another null bug in Selector
    - Added MonoGame SDL2 version of library to release package
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    22 Aug 2014 01:33 PM
    v0.9.7.0b
    - Added Boolean to Visibility Converter (you can use bool type for Visibility binding)
    - Fixed User Control input hit test
    - Fixed ItemsControl null bug (when changing source)
    - Add IsDirty and AcceptChanges method to BindableBase class
    - Fixes in binding and inheritance value propagation
    - Fixed Window input hit test
    - Fixed ComboBox selected index bug
    - Fixed ComboBox item highlight
    - Added check for Window so it can't move outside of root bounds
    - Added DataContract attribute to BindableBase class
    - Added IFileStorage interface - useful if you need file access from PCL
    - Fixed Button margin bug
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    09 Sep 2014 03:29 PM
    v0.9.8.0b
    - updated to latest release of SunBurn engine
    - fixed keyboard map for SunBurn
    - fixed virtual keyboard for SunBurn
    - fixed touch support for SunBurn
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