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GamepadGesture Class
Implements game pad gesture
Inheritance Hierarchy

Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface (in EmptyKeys.UserInterface.dll) Version: 2.5.0.0 (2.5.0.0)
Syntax
C#
public class GamepadGesture : InputGesture

The GamepadGesture type exposes the following members.

Constructors
  NameDescription
Public methodGamepadGesture
Initializes a new instance of the GamepadGesture class.
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Properties
  NameDescription
Public propertyGamepadInput
Gets the game pad input.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodMatches
Matches input gesture
(Overrides InputGestureMatches(InputEventArgs).)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also