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MouseStateBase Class
Implements abstract Mouse State
Inheritance Hierarchy
SystemObject
  EmptyKeys.UserInterface.InputMouseStateBase

Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface.Core (in EmptyKeys.UserInterface.Core.dll) Version: 2.5.0.0 (2.5.0.0)
Syntax
C#
public abstract class MouseStateBase

The MouseStateBase type exposes the following members.

Constructors
  NameDescription
Public methodMouseStateBase
Initializes a new instance of the MouseStateBase class.
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Properties
  NameDescription
Public propertyIsLeftButtonPressed
Gets a value indicating whether this instance is left button pressed.
Public propertyIsMiddleButtonPressed
Gets a value indicating whether this instance is middle button pressed.
Public propertyIsRightButtonPressed
Gets a value indicating whether this instance is right button pressed.
Public propertyIsVisible
Gets or sets a value indicating whether mouse is visible.
Public propertyNormalizedX
Gets the normalized x.
Public propertyNormalizedY
Gets the normalized y.
Public propertyScrollWheelValue
Gets the scroll wheel value.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSetPosition
Sets the position.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
Updates this instance.
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See Also