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RoutedCommand Class
Implements command routed through visual tree of elements
Inheritance Hierarchy
SystemObject
  EmptyKeys.UserInterface.InputRoutedCommand

Namespace: EmptyKeys.UserInterface.Input
Assembly: EmptyKeys.UserInterface (in EmptyKeys.UserInterface.dll) Version: 2.5.0.0 (2.5.0.0)
Syntax
C#
public class RoutedCommand : ICommand

The RoutedCommand type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyInputGestures
Gets the input gestures.
Public propertyName
Gets the name.
Public propertyOwnerType
Gets the type of the owner.
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Methods
  NameDescription
Public methodCanExecute
Determines whether this instance can execute the specified parameter.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodExecute
Executes the command on specified target.
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also