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TextureBase Class
Implements abstract multi-render texture
Inheritance Hierarchy
SystemObject
  EmptyKeys.UserInterface.MediaTextureBase

Namespace: EmptyKeys.UserInterface.Media
Assembly: EmptyKeys.UserInterface.Core (in EmptyKeys.UserInterface.Core.dll) Version: 2.5.0.0 (2.5.0.0)
Syntax
C#
public abstract class TextureBase : IDisposable

The TextureBase type exposes the following members.

Constructors
  NameDescription
Public methodTextureBase
Initializes a new instance of the TextureBase class.
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Properties
  NameDescription
Public propertyFormat
Gets the format.
Public propertyHeight
Gets the height.
Public propertyWidth
Gets the width.
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Methods
  NameDescription
Public methodDispose
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGenerateArrow
Generates the arrow.
Public methodGenerateCheckbox
Generates the check box texture content
Public methodGenerateLinearGradient
Generates the linear gradient texture content
Public methodGenerateOneToOne
Generates the one to one white texture content
Public methodGenerateSolidColor
Generates the solid color texture content
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetNativeTexture
Gets the native texture.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSetColorData
Sets the color data.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also